Hi,
I’m currently trying to animate a plane wrapping around a cylinder, but can’t quite get it to work… so here’s hoping someone on this forum can help…
What would be the best way of going about this? I’ve experimented with the curve deform modifier which works nicely, i.e. I can wrap the plane as planned, however I’m not able to get the curve to actually animate. Isn’t it possible to set keyframes for curve deformations?
I also tried setting shape keys for the curve-deformed plane. Didn’t work, of course… apparently the shape keys only “see” the undeformed mesh…
I’d be thankful for any tips…
Cubbie