Hi! I’m Lauren. I’m just getting started with Blender this December after a year of learning Maya as part of my animation diploma. Thought a sketchbook would be the perfect place to show my progress in the future, as I’m loving Blender so far and really want to continue with it!
Starting out with my first ‘piece’ - which is some kind of cute low-poly paperweight
I was really inspired by one of @DNorman 's post in the 10 Cube challenge where they achieve some beautiful light refractions by adding Sheen to their base material, and from there I kept experimenting with some jelly tutorials and lighting until this little guy was born.
I won’t post him as finished yet since I’d like to add some animation.
Open to feedback! Especially in regards to texturing/lighting.
Dystopian urban environment inspired by Split Second (1992), the Rutger Hauer film where London has been flooded for decades.
Not quite finished yet, but I’ve learned so much already while making this one, including how to add fog, compositing effects, and even just how to use slots to apply multiple materials to an object!
Very simple model (I don’t think I even textured the lamp pole), and some noise on the 'light cone. I wanted to play around with Blender’s live compositor and I adore it so far!
Going for that PS1/PSX aesthetic, and very inspired by Mouthwashing’s visuals.