Hello!
Here’s a preview of forthcoming tech demo where anatomical reference was used.
Best Regards!
Albert
Hello!
Here’s a preview of forthcoming tech demo where anatomical reference was used.
Best Regards!
Albert
looks more and more impressive!
looking forward to seeing the skinned model!
this is must have for blender and professionals!. Great work karab44!
Thank you guys for great motivation!
Here’s some very fast glance at work progress. It’s still WIP and much things to do.
Advanced muscle pinning and mirroring achieved with X-Muscle System 1.8.9c
Best Regards!
Albert
Outstanding work!
Thank you!
I bring some cool stuff here!
From today add-on comes with Anatomy Bundle which currently includes rigged human male skeleton! I hope everyone who want to get to know the add-on straightaway and use it in their works will find this asset useful!
Wow, you´ve made superimpressive progress with the quality of the demonstrations mister! This is quickly becoming a real musthave pro-tool for blender artists. Congrats rock ´n rolla!
Thank you! It is really nice to hear!
This is why demonstration looks better:
Thanks everyone for help and criticism. This is the fuel for my engine.
By the way… take a look at my finding!
This short demos have been made by Vassilis Kakoulantonakis . I hope he won’t protest I share his work here :))
Animation is a little bit off but just look at these details!
The beast is so amazing! I really want to see this in action in his next videos
Best Regards!
Albert
Thanks for the addon and the continued improvements made to it. It’s a really nice asset for Character Riggers/Animators.
Hi Albert, I’m Vassilis, thanks for sharing my work! I would like to say and I said it in the past before that your addon is great! Very easy to setup and works out of the box. Blender needed a good muscle system and now it has it.
Thanks again!
thank you!
Thank you Vassilis for great feedback! I really love the presentation you made and I am extremely happy you’ve found this add-on useful! If you only need any support, feature request or have any question I could answer, just give me a sign! I’d love to help
Best Regards!
Albert
Hello everybody!
Here’s a little update:
Our character is ready to skin
Muscles are sharing common textures so only 4 textures are used for the whole muscular system. Pectorialis major, Rectus femoris and Latissmus dorsi required separate bitmap. It’s memory efficient.
I am finalizing the character so updates will appear more often under WIP topic. For everyone interested in tracing the progress I share the link below:
Best Regards!
Albert
Hello everyone!
New Big Update is coming and is planned to be Rolled Out before the end of the Week!
Version 1.8.9e which will include all unreleased 1.8.9.d changes:
1.8.9d This version will contain some improvements:
1.8.9e will provide full support for new advanced pinning features:
Best Regards!
Albert
Hello!
Punctually The New Big Update has been Rolled Out!
Version 1.8.9.e contains tons of new tools and improvements and makes X-Muscle System faster and more powerful than ever!
Best Regards!
Albert
I think the one think you’re lacking for the muscle system to really show off , is GOOD animation, It seems to me you’re using some crappy mocap, and that doesn’t bring you believable motion which is key.
Working on it! Thanks for the feedback!
You may want to follow this thread. It’s constantly updated
Best Regards!
Albert
Hello,
here’s a little update. A short Video teaser of the arm. These are just fast OpenGL renders so there’s no superior Cycles quality at the moment. But just wait for the final render of the full animated character. More of these soon.
Best Regards!
Albert