Hi all!
I didn’t have time to post much lately, but I just made a YT video where I explain some basic concepts about x-Ray diffraction in physics, and it is all made with Blender (except compositing and video editing - made with Premiere Pro) using animation nodes (I still find it easier to use than simulation nodes to be honest). I tried to make the experimental setup model based on this as a reference point.
Let me know what you think about the animation, models, textures and so on, and if you have some ideas about potential improvements that would also be really appreciated! All rendered with EEVEE.