sevi
(sevi)
May 25, 2011, 2:09pm
1
I made a XRay Script to watch trough a Texture at Mouse Position.
I needed that for watch the underground in my Game-Project.
If anybody can use it, fine!
edit:
found a solution to get the Xray to objects position.
Attachments
XRay1.1.blend (724 KB)
micah702
(micah702)
May 25, 2011, 3:15pm
2
Before I download, is this 2.57b? or 2.49b? Thanks, and sounds cool
mokazon
(mokazon)
May 25, 2011, 5:02pm
3
very interesting! Does it use some sort of UV movement? That’s what it looked like at a quick glance in the script…
sevi
(sevi)
May 25, 2011, 6:01pm
4
SolarLunes UVScrolling Script gave me the Idea
It takes the hitUV from the Mouse and scrolls the UV to the right Position. I'm working on a MultiVertex Version, but it doesnt want to be like i wanted...
Would be interseting to see any other solutions, perhaps a shader could do that too ?
Octopus4
(Octopus4)
June 4, 2011, 3:47pm
5
this can become in handy, good job.
sevi
(sevi)
June 5, 2011, 8:55am
6
finally found a solution to put the Xray at objects position, its a workaround, but it works!