How many human skulls have I made so far? Not sure but it’s a few.
A while back I put a subdivision surface skeleton model on Blender Market. Due to time constraints the accompanying skull was quite simple and I always wanted to upgrade it.
Cranial bones are individually modelled. Major sutures, sinuses, foramen and articular surfaces are present.
Being entirely subdivision surfaces it’s not overly detailed but that could be a plus for use in medical diagrams or info-graphics where clean forms are often desired.
Just need to prep the files and hopefully I can get this on Blender Market as an upgrade for the skeleton.
Will also make some images to show the individual bones. Simple material renders via Cycles.












