Hi,
first of all I would like to say that this is an open discussion, and that my knowledges in licence terms and copyrights are limited. Also, I don’t speak english well : I still hope I can make myself clear. Please correct me if I’m telling nonsense.
Note :Those who don’t want to read the entire post can go directly to the “RESUME” section at the end of the post.
I feel that the community here needs a more organized (and professional) way of sharing scripts and assets.
The community is growing faster, there are more and more scripts available in the resource section, and it becomes hard to have a good understanding of the legal way it can be reused.
There is a part of the community who is interested in using the BGE for commercial projects, and there is a lack of proper licence terms for available resources provided on the forums.
I know almost nothing about copyrights, but I know that I can’t use a Mario Galaxy model to make my own game. It’s copyrighted.
But if I want, I can use a cube without a problem.
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The problem
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I have this problem with scripts :
are scripts copyrighted? A lot of scripts can be rewritten and nobody can claim to be the owner of print “hello” ,but on the other hand creating a script requires a lot of work and it can (should) be the property of the owner.
Can somebody explain what is the distinction about a script that “everybody can use” and the one that is “the property of the owner”?
When can you make a difference?
Is a camera collision script copyrighted? Is a portal script copyrighted? Is a game copyrighted “only” because it makes use of 2d and 3d art?
Are scripts considered like “art, work, property” too?
I know the answer, but I don’t know exactly where is the frontier.
Example :
in my template, I use a mouse script that was shared by cthames, with a contribution by B3D00. The script was brought to my template by PhilB.
The question is simple : Can I use that mouse script for commercial works?
I don’t think that the answer is easy.
This is the text displayed in the _ReadMe of my third person template :
…
TERMS OF USE
…By using the 3rd Person Template you agree with:
- This 3rd Person Template is provided as is, entirely at your own risk.
- Developers don’t accept any claims regarding quality of the 3rd Person Template or any standards conformity.
- This 3rd Person Template may be used in any commercial way only if it is a part of artwork or project. Single reselling or redistribution of this 3rd Person Template is prohibited.
- This 3rd Person Template may be freely modified or elaborated.
Note : The character used in that template may not be used in any commercial way. It is available for educational purpose only.
I don’t know if it’s good enough, but at least it gives enough informations to the reader so he know what he can do with it, and what he can’t.
Another example :
I have used Wordpress before and created custom themes.
That’s not hard, and requires only few knowledges. But on the other hands, people that share their themes and basic users have a way to protect their work and choose a licence (llike CC by-sa).
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A solution?
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I think we should create a sticky thread where are well explained the different sharing methods (ex Creative Commons) and ask the user who share a script/a blend on the forums to choose one.
Also, if he doesn’t, should be displayed a default licence (cc by-sa) that would be applied to the file/script posted on the BA forums.
That default licence will be automatically applied to the resources already available in the resources section unless the opposite was specified in the thread. (I don’t know if that last suggestion is a good one though).
“Terms of use” for the beginners
It’s good that my understanding of copyrights is limited, then I can ask basic questions :
if I make a custom wordpress theme, I can choose myself to distribute it under CC.
How can we avoid the situation that somebody would come, copy/paste the mouse script (for ex), add a few lines and claim it his own?
Some of those questions should be part of the FAQ.
Open for commercial projects
That’s the situation we would have to face if we ask a licence for every work shared, but this is the way to go if we want to road to commercial games to be open.
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RESUME
I think we should create a sticky thread where are well explained the different sharing methods (ex Creative Commons) and ask the user who share a script/a blend on the forums to choose one.
Also, if he doesn’t, should be displayed a default licence (cc by-sa) that would be applied to the file/script posted on the BA forums.
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My suggestion
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Creating the thread (who)
I would like the community to provide a clear and complete documentation (sticky thread). For that, I think it would be good that a person who knows well about legal issues create that thread.
He will have to use legal terms (I mean, official sources), and also be able to have a good understanding of the situation of game makers by providing examples, situations, to explain each licence. That would be useful for beginners.
=> Who is ready, motivated and competent for that?
Please don’t hesitate, we need your help -
FAQ (what)
Please use the current thread to ask your own questions if there are things that remain uncertain to your understanding.
The person who will create the thread will choose the most important ones and use it to fill the FAQ section in his thread.
If you have any other suggestion, please participate in that thread.
This is completely open to discussion.
I don’t know much more. Creating that current thread was my contribution
[Argh, my poll was deleted / “too much chars” / but the field was not full yet…]