YT: How to do pixel math properly and dither colours nicely

Besides being a 3d craftsman I also use my skills in pro audio.

This you may find interesting:

2 Likes

Have seen the interesting video,the question is have you seen problems with Blenders rendering sampling or color managment related to this.
The gamma display quantization is a known thing to keep dark values out of artefacts because the human vis system is most sensitive to the dark parts.

1 Like

have you seen problems with Blenders rendering sampling or color managment related to this.

Nope, that’s why I put this post into off-topic.

1 Like