Z-Shot turns 3D objects into alpha brushes, trims, masks, decal textures or icons.
There is no preparation like scene setup, camera placement or fiddling with shaders necessary – simply choose a mode, adjust your output settings, hit the render button and it’s done. Canvas size and aspect ratio are handled automatically with a few comfortable settings.
Main features:
- Lightweight and easy to use, no preparation required
- Fast rendering
- Channel packer included
- Render modes:
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- Alpha Brush
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- Height
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- Normal
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- Curvature
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- Ambient Occlusion
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- Vertex Color
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- Opacity
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- BSDF Base Color, Metallic, Roughness, Emission, Alpha
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- Custom
- Output formats: EXR, TIFF, PNG
- Blender 3.3 - 4.1
More info and images:
Blender Market
Gumroad