Zig Zag Chain Line Procedural Rig In Geom Node

For practice, I played a little with geometry nodes to create a procedural zig-zag chain rig :smiley:
By adding a couple of modifiers after the geometry node, I got an interesting mechanical object :heart_eyes:
Do not forget to practice because experience and knowledge come through practice :metal::sunglasses:

PS. Rig is based on the Pythagorean theorem :slightly_smiling_face:
Rest in peace great scientist :pray:

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