I am puzzled by the fact that when zooming in or zooming out, the bones in my armature change their orientation.
I am using rotate constraints, but why would zooming in or out affect this. Also when I move the 3d cursor, the orietation of the bones swing again.
If I zoom in gradually, then the bones with rotate contraints turn a full 360 degrees and continue to do so.
I have no bones selected when this happens and it happens in pose mode, and object mode but not in edit mode.