Portrait of a fictional character sculpted and modeled in Blender. Textures eleborated in Substance Painter. Shading and grooming again with Blender.
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Beautiful!
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I featured you on BlenderNation, have a great weekend!
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Thank you ![]()
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You’re on the #featured row! ![]()
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Thanks again!
The hair detail is amazing.
Could you describe how you did it? (I assume this is Cycles).
The texture is incredible, but the upper part of her mouth goes in a little bit much.





