The general idea of this game has changed, instead of following the book, It has changed into a simple hunting game.
Credits thus far
Modeling/Animating
myself
Logic Bricks
Micah702
New Gun models
Myself
Python Scripts
ADEdge from Youtube
Tutorialsforblender3d.com
At the moment I am working on implementing the ability to play as male or female hunter, it won’t make any difference in the game aside from the characters model and sounds. If anyone knows of a good way to do this that would be great.
Enemies:
Tyrannosaurus http://fc05.deviantart.com/fs49/f/2009/203 /c/8/Tyrannosaurus_Fixed_skin_by_GBbofh.png The Tyrannosaurus Rex, it was believed that dinosaurs would not appear if something went wrong, however, due to the animals size, and strength, very few adaptations were needed over time. It’s wandering it’s way through the ruins of Chicago. Watch for signs of it, it is known to stalk prey relentlessly, and you do not want to be on the menu.
Human - The hunter, male or female,
Soon I will be posting sketches, on my deviantart account along with more information about each specific creature, possibly including what caused each one to evolve the way it did. You can reach my account here at GBBOFH.Deviantart.com
Any ideas are welcome
At the moment I have the basics of the character done, (gun, it shoots, you can move around)
here is the Main Menu http://fc06.deviantart.com/fs48/f/2009/202/4/b/Main_menu_by_GBbofh.png
as well as a test level which contains physicalized objects which I am having an issue with. (when the player nears them they drop the frame rate even though they are about 100 verts each) http://fc04.deviantart.com/fs46/f/2009/202/f/a/ingame_so_far_by_GBbofh.png
I will be making the animals LESS detailed to support more of them on the screen in the game engine, I am also debating using Pygame, if I can find some decent tutorials on how to do so with my game.
Attachments
Human.blend (61.1 KB)