Controls:
Walk = WASD
Jump = SPACE
Pistol = 1
PPSh = 2(when bought)
Barricade = 3(when picked up)
Interact = F
Reload = R
Jetpack = ALT(when in air)
How to play:
!Since there is no loading screen I suggest to make a 360 NO SCOPE to load the map!
Go into the black cube and press āFā to get your objective.
Press āFā to exit the save zone when you are at the gate.
Kill the zombies and have fun.
Hint! You can get your PPSh in the hall on the left and go back into the save zone as much as you want.
!!!Download Parkour Version!!!
For now you can try to get used to the controls
WASD Walk
SHIFT Sprint
SPACE Jump
Just tap SHIFT once while walking to sprint
Jump on wall while sprinting to move upwards
Jump on wall sideways while holding the directional key to the wall side to wallrun sideways
TAB Inventory
O cheating some EXP
P spawn a small test area
Please tell me your feedback and report any bugs. It will help me much
I want to add more weapons(MP40 is in work) and a place to upgrade them like the Pack a Punch. ItĀ“s not that hard to make more weapons and buy them etc. so at the and there are many weapons.
Thank you for your nice words and that Thatimster wrote something here. I watched your videos since you were in the beginning of your blendertutorialcareer :).
So youtube had itĀ“s finger in the videoquality I uploaded these HQ-pictures with some progress of the game and that
you can see how it really look like:
Now the main menu was added to the game so you can select levels(for now only one) and read information about them.
I added a loading screen for each map. The other map is just a placeholder to show the features.
Just make a new camera and let it float through the whole scene. You can just parent a plane to the camera and the star is just a object with a spinning motion. When you do this then you donĀ“t have the little lags anymore when you first load the scene.