2.8 Face Maps


(dimitribastos) #1

What are the new face maps on object data tab?

Can’t find any explanation and video about it. Just a short description on the dev talks. Until now, just managed to use it as a face selecion storage.


(myway880) #2

If you look on YouTube you will find an addon prototype developed by campell called face map (can’t find it myself but i saw it back whe he released it) . Its basically the same functionality as presto where you can animate by selecting faces on the mesh rather than selecting bones. The face maps are used by rigers instead of helpers bones. There is also a task about it link


(captainkirk) #3

Is it possible to hook them to rigs yet or is that a 2.81 feature?


(dimitribastos) #4

Yeah, can’t find a way to use it in rigging.


(William) #5

https://developer.blender.org/T54989


(captainkirk) #6

So if I’m reading that correctly then it’s still on the to-do list? So is 2.81 when we are most likely to see it?


(Leonard Siebeneicher) #7

Users can then manipulate their rigs just like today, but bones will look as if you are selecting and manipulating the mesh itself.

That sounds marvelous!


(William) #8

I can’t say for sure, but yes, it’s likely that this will be a 2.81 feature.


(Blender Foundation CERTIFIED TRAINER) #9

Is the asset manager coming around March 2019, approximately? or beyond that?


(Zinogg) #10

this is part of this project…so technically it’s planned but taking long time to implement since it’s low priority i guess.


(William) #11

Custom gizmos are already in 2.8. That’s why we have gizmos for the Spin tool and others, for example. Most of the work to support Face Maps in the way described in the task is already done - it’s just the last bits that are needed to make it easy to set up and use for bone selection.


(William) #12

Depends when the developer develops it :slight_smile: I certainly hope so - it would be a huge boon.


(captainkirk) #13

I think we all understand that with a smaller development team like Blender has some features have to be lower priorities. It’ll be ready when it’s ready.


(dimitribastos) #14

I understand the development priorities, but why insert the Face Map tools right now if they are incomplete? As far as I know, of course.