Blender Conference Presentation Recordings
Thursday
use three hashtags symbols for each presentation title, then a dash - then the speaker
Then put the link here
Keynote - Ton Roosendaal
Working in the VFX film and TV industry - Robert Rioux
From Pre to Post - Rejin Chamandy
We can do that with Geometry Nodes… - Simon Thommes
A bird’s-eye view on the asset browser system - Julian Eisel, dr. Sybren A. Stüvel
Design by Food - Unique objects inspired by the gastronomical tradition - Arcangelo Gabriele D’Alessandro, Fabrizio Lorito
The Quest for Round Cap Curves - Alexander Mitzkus
The custom tech behind DillonGoo Studios - Chris Clyne
The journey from Phabricator to Gitea - Arnd Marijnissen
Lighting in animated film productions - Andy Goralczyk
CG fuel for motorsports - Valerio Fissolo
Cloud animation pipeline with Amazon Nimble Studio - Oleksii Androsov, Cris Fudge
Forensic Architecture - spatial analysis for human rights cases - Nicholas Masterton
Geometry Nodes development process - Dalai Felinto, Jacques Lucke, Hans Goudey
10 years of Grease Pencil, what’s next? - Daniel Martinez Lara
The pipeline manager strikes back - Ads, VFX and mobile games intros - Serj Maiorov
Beginning developer workshop - Jason van Gumster, Jason Schleifer, Brad Clark, Dr. Jon Denning
Producing a music video across countries, on a laptop - Brent Patterson
VFX for the Italian film industry - Andrea Battistoni, Nicolas D’Amore, Monica Galantucci
Grease Pencil journey with Dédouze - Andry “Dédouze” Rasoahaingo
Distributed rendering with Flamenco v3 - Sybren A. Stüvel
Food Wizards - MAD Entertainment’s first animated series - Ivan Cappiello
Visualising viruses - Brady Johnston
The Puzzle of ‘Good’ Retopology - Julien Kaspar
From illustration to animation - Nacho Arjona
Edit Breakdown: a visual summary of your film - Inês Almeida
CREATORS - BCON LIVE PODCAST #BCON22 - Pablo Vazquez, Nicky, Kaizen, Dedouze
DEVELOPERS - BCON LIVE PODCAST #BCON22
Friday
A director’s creative hub - Patrick T. Osborne
The Siren: Making of an international feature film - Flavio Perez
Develop your 3D style - Nicole Morena
GPU-accelerated distributed rendering of massive scenes in Cycles - Milan Jaros
Anime and NPR at DillonGoo Studios - Dillon Gu
A study on automating eye mask creation - Dr. Jon Denning
Swiffle: getting Grease Pencil into 2D animation pipelines - Jason Van Gumster
Creating animations with point clouds - Midge ‘Mantissa’ Sinnaeve
Integrating AI tools - Vilem Duha
Beginners Guide to Photorealism - Andrew Price
Sprite Fright: production notes - Francesco Siddi
Learning by playing in 3D - Maor Firdman, Eli Rabinovich
Video mapping for live open-air operas - Clemens Rudolph
Using geometry nodes for vehicle concept art - Daniel Bystedt
Crowds for Battle - Monique Dewanchand
Follow the light: Introducing path guiding in Cycles - Sebastian Herholz
Studio RGL presents “The Decision Machines” - Dave Ferner
Animating Everything - Rik Schutte
Grease Pencil tools for animation productions - Amelie Fondevilla
From CG artist to storyteller - Chris McFall
Blending with Ada - Ada Sokól
Submarine - Building pipelines for the unexpected - Milo Cremer Eindhoven, Thierry Paalman
Creating interior design images - Joni Mercado
Poly Haven: Free content as a business model - Greg Zaal
Developing Grease Pencil at the SPA Studios - Falk David, Yann Lanthony
Light and Color studios: 3 projects, 3 lessons - Luca Di Cecca, Nicolas D’Amore, Caterina De Mata
How to improve your cameras - Dillon Gu
The architectural design and visualization industry standard - Ahmed Alajeeli
The Future of Character Animation & Rigging: a Q&A feeback session - Dr. Sybren A. Stüvel, Brad Clark, Jason Schleifer
Storyboarding Eat Sheep with Grease Pencil - Paul Caggegi
Old but gold - The making of “Yaya e Lennie” - Corrado Piscitelli
Tips and tricks for new add-on creators - Zach Eastin
Virtual fashion pipeline - Phil Gosch
Hacking interference phenomena into your renders - Robert Moerland
Lightning Talks - Various
Saturday
Procedural fantasy city creation using Geometry Nodes - Emilis Baltrusaitis
Managing heavy shots at Cube Creative studio - Axel Tillement, Tanguy Weyland
Going with the Flow: Design to Delight - Derek Elliott
The new Principled BSDF model in Cycles - Lukas Stockner
The ultimate guide for previz, shorts & Hollywood feature films - Chris Bailey
The Fight of Animation - Hjalti Hjalmarsson
Making a real-time short using Blender and Unreal - Athanasios Velissaris, Michail Velissaris
Progress on a new Bevel Geometry Node - Howard Trickey, Henrik Dick
Input and output data for engineering construction projects - Eduardo Portillo
One Hour of Greeble - Lino Thomas
Z-Anatomy: The open source 3D atlas of human anatomy - Gauthier Kervyn
The Blender Studio pipeline - Paul Golter
oneAPI backend: Cycles on Intel GPUs - Xavier Hallade
Spaceships, Concept Design pipeline for Sci-fi - Alberto Petronio
Rigging with the Blender Studio tools - Demeter Dzadik
Gitea onboarding for developers - Arnd Marijnissen
Artistic perception of reality - Conrad Justin
Autour de Minuit: 15 years of animation projects, tools and ideas - Fiona Cohen, Samuel Bernou, Christophe Seux, Mario Hawat
Universal Scene Description (USD) - Bastien Montagne, Francesco Siddi
EEVEE & Viewport / GPU Development Onboarding - Jeroen Bakker
Train the train by generating data from a virtual environment - Petr Strakos
Barely 3D - The animation of Noara - Pierrick Picaut
Creating an Epic Halloween Scene from Scratch with Sketchfab Assets - Conrad Justin
Faster product creation at a fashion enterprise with serverless - JR Beaudoin
Automating AR-ready 3D asset production with geometry nodes - Cem Özcan
Advanced physics for atmosphere and celestial bodies - Martins Upitis
Making the NLA tools work for you - Brad Clark
Generating synthetic data for deep learning - Stefan Reitmann
Internet-scale product visualization and customization - Jamie Robert Brown
Game assets production pipeline for Arma Reforger - Miro Horvath
Ship dynamics without fluid simulations - Ignacio Matey
Planning exhibitions and artworks - Carlo Zappella
Blender Conference 2022 - Closing event - Ton Roosendaal
Please follow the above hierarchy or the table of contents won’t work. Cheers!