In the process of exploring non destructive workflows I ended up with what would be at this point my third (!) attempt at modeling a Corinthian column in Blender.
Composition inspired to a section of St. Paul’s cathedral in London.
Modeled in Blender, textured in Substance Painter and composited in Photoshop.
Hello and thank you! Spirals are essentially based on the logarithmic spiral curve coming from the extra curves addon integrated in Blender. Then there is of course a bit of manipulation (the process is similar to what I did for the ionic capital, if you want to check my yt channel).
Here is the “Behind the Scenes” article for this majestic artwork!
Please do check out this article, written by the artist himself. It describes the step-by-step process of creating the artwork and provides insight into architectural designing in Blender.