The new home: We want to give the BGE a new home. In the future, the BGE will be further developed under the name “Game Engine Vision” (copyright 2018 WIPN), i.e. “GEnV”, as a new core technology for VR and realtime applications. The new house should be reliable, transparent, fair and future-oriented. For this purpose we will create a new association, the Game Engine Virtual Reality Association (copyright 2018 WIPN). The association will work according to German law and apply for the non-profit. This ensures that everything is transparent and under the control and voice of the members. A worldwide well-known example of this model is the ADAC (German Car Club). This is our role model. A minimum of 500 members are required for the foundation of the Association. Only then can we establish the association in a serious, reliable and stable manner. So let us come together now!
The benefit: Every member of the association has the right to participate in the economic development of the Association and the technological development in the future. Only if we make sure that the work of the numerous developers in the world of new ideas, software, projects, forums, tutorials, book authors and many others can benefit more from the development of the work is a reliable development of the technology possible. But we can only do that together. I’m convinced of that.
This is a worldwide call to those who have used the BGE and want to continue using it:
Who is going to give the BGE a new home and lead them into a new future?
Details:
Background: Blender has come in the years. In these years, the concept of Blender has become obsolete. From the point of view of Blender, therefore, ballast had to be thrown off, i.e. the BGE. But exactly with this decision, Blender stands on his head and no longer on his feet. The market is clearly in the direction of virtual reality. Especially when “things” are becoming more and more connected, VR is gaining in importance. That is why we needthe BGE and a consistent further development. To this end, we want to go into the future together with a new concept, the World Community Software (WCS). We want to develop this new concept in the new association, which is based on the open source concept.
The new concept: Open software originated from a radical thought, namely that information is free and should be available to everyone. Blender is open source. However, the concept does not work properly, because it also creates major problems and in the end the community has to deal with these problems. We clearly see these problems, for example, that the BGE has now been deleted. We no longer want us, the community, to carry out the problems in the years-old concept and in the end many self-employed and also companies have to bear the costs, because their projects, developments and know-how is worth nothing more. In principle, the principle of freely accessible software should be maintained, but the concept must be made future-proof.
To this end, a new association is established, which is requested as a charitable. It is therefore subject to strong control by the members and the Tax Office. We can only develop the BGE future-proof if we take money into it. We will therefore be looking after sponsors. But in order to get a fair trial and not create a one-way street where only one side benefits and others do it, there are at the beginning two different levels of membership. The normal memberand the company member. They differ in their contributions, which are necessary under the law of the Association. The normal member pays 10 euros per month and a company member 100 euros per month, revolving for one year. Of these contributions, basic financing for the development of the software is to be ensured reliably and in the long term.
The goal is that together with sponsors we are able to pay a core team of up to 10 developers for more than one year according to usual salaries. Anyone who is a member of the community can also change the program or suggest new features. Proposals from the community will be examined by a panel. After the Panel has made a decision the proposal will be integrated into the core software within a few weeks. We want to be able to pay for this work in the future according to a transparent key. Because every development costs time, sweat and is usually a lot of work. This must be rewarded. After the founding of the Game Engine Virtual Reality Association, we want to develop and establish a model quickly.
We can only do this if everyone is now and under reliable conditions.We can bring together 500 members for the association, the BGE will go into a new future in which the focus is on the development of realtime applications.
Check marks: If you want to join the association, please send me an e-mail that he wants to join the new community and the new association. This declaration is binding and is valid for one year so that we can achieve a planning certainty.
The acceptance/registration period starts on 1. Main and runs until 1 June 2018. I will publish the number of members in a new thread every week under the name „GameEngine Vision“.
If we do not reach the number of members, the project expires and all membership declarations are automatically invalidated.
We have a chance, we take it and we do not gamble our possibilities.
E-Mail: [email protected]
PS: Many questions are still open. The work of the association is recorded when it can be founded. Anyone who wants to contribute now can send suggestions at any time. The procedure for establishing the association is, however, clearly specified in German law. According to these guidelines, we will take the first steps in a transparentand comprehensible manner (the association can be founded, so the reis enough joining, the statutes are created, the panel/board are named and the new house is presented to the public working capacity). One of the first and most important activities will be the opening of discussions on cooperation with other associations, companies and other possible partners from the VR market.
Peter