A Proper Keymap for Blender

Hi,

I have no clue honestly, but what I would suggest is to get latest version from my post above, find Node Editor section:


And copy paste just that section to your exported keymap file, and then import it back. That way you would preserve all the other parts of the keymap, and revert only the node editor part to my version.

Just when you do that, be extra careful to copy the exact extent of the Node Editor section. The scope should end just at the row above “Node Generic” section:

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