Alembic time offset geometry node

Hi folks. I have an alembic cache from Maya. Its beginning keyframe 50. I want to start animation on frame 1. How can I offset the alembic cache

but I will reproduce it, but the time difference or offset for each object y

by using effectors… thank you for helping

Hello,

Geometry node doesn’t support alembic for now…
This can be done with scripting by duplicating objects and adding a random offset to their MeshSequenceCache modifier.

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Also can try this method

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