Alpha Trees - Render massive forests, fast

Yes, this is possible, it takes a little setup though. It uses the weight layers system, so it’s all procedural, and interactive. Here’s how:

  1. Go to the distribution panel, and click “new vertex group”
    image
  2. Select the “Point proximity preset”
  3. In the “Weight layers” panel below it, find the point proximity layer, and select “invert” and “use object location”. Then select your camera as the object.
    image
  4. It probably doesn’t look like anything happened, so click the plus button next to the “adjustments” section, and add a map range adjustment. Then lower the “from min” section until you get the gradient you want
    image

If you want to add more cameras, just add more point proximity layers from the top dropdown, and give them the same settings.

Looking at this now, it’s quite complicated, so I think in the next release, I’ll definitely try to simplify the process. In the meantime, I’ll complete the documentation, and I’ll probably also make a video on how to use weight layers. Hope that helps!