I made a simple scene compose by a alley of 102 tubes, the spacing between those tubes is increasing progressively in the lengthwise.
The only animation is about the camera moving along this alley.
This animation last for 600 frames, there is only two keyframes use for the camera location moves.
When I render this animation with a png sequence, or directly with a h264 (ffmpeg). The tubes flicker/vibrate when the camera is moving along them.
I’m using a renderstreet subscription to render those frames
I read in this forum that it could came from a bad ajustement of my camera clipping. I tried to change those parameters ( s: 0.3mm / e: 100m) but nothing changed.
I use Blender 2.79 with pro lighting sky demo.
If someones can help me to fix those flickers it would be great