Array using Geometry Nodes

Hi, I am using 3.0. It is possible to create something like this using geometry nodes?

Not sure how to model it. Suggestions would be great. Thanks.

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Defiantly possible, you could start with a grid and instance cubes on the faces, I will have a go as I need to practice.

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https://youtu.be/g4rYRRW7_J8

https://youtu.be/Qva1MzGtNC8

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Array.blend (108.6 KB)

Do look into the videos ozgur1 linked and have a go your self.
If not it’s me learning not you!

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Hi
I’m not good with nodes, I’m not good with math either and I’m just getting involved with Geometry Nodes. So I tried to see how far I could go from the point of view of a simple common artist/Blender user (That is, someone without a programmer or mathematician mindset). Here the result:

Grid_Cubes_Abstract-Geometry_Nodes-Blender_3.2.blend (113.7 KB)

I’m using Blender 3.2/Master, so I’m not sure if it’s fully compatible with 3.0.

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Thanks all. I took the first step

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Geometry Nodes _ Free

PDF guide https://www.blendernation.com/2022/01/16/extensive-blender-geometry-nodes-manual/

Videos http://blender-3d.338.s1.nabble.com/Geometry-Nodes-tp1661.html

Generators http://blender-3d.338.s1.nabble.com/Geometry-nodes-Generators-tp1790.html

Procedural wall generator_ Blender 3.1 :
http://blender-3d.338.s1.nabble.com/Medieval-Tower-with-Wall-Factory-tp379p1850.html

Hanging Cables _ Blender 3.0+
https://blenderartists.org/t/geocables-geometry-nodes-cables-free-addon/1361954

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