Audi A3 2011

Afternoon,

I’m new to the website however I’m not new to Blender. I have been playing about with modelling on and off for about 2 years, but now I’ve got my head down and decided to start to model cars.

This is one project of many that I have attempted but I have decided to stick with this one and complete it.

PS. The file upload manager isn’t working and won’t allow me to upload attachments.

Edit: Had to link photos to this page instead.

Here is a relatively big update. The rear wing/quarter panel/fender whatever you want to call it isn’t perfect but the model will need tweaking once I get down to the fine details.

Pretty much been modelling it on and off for the best part of today (the joys of sundays).

http://i499.photobucket.com/albums/rr359/In_Kontrol/siderender2.png

good! show more when possible

its looking real good

There is a bump on the rear quarter panel that needs fixing but I think I may have too many vertices in that area.

Looking good.

Evening peeps,

I took some time off from modelling the A5 and decided to remodel the A3 by following a tutorial on YouTube. (the tutorial is for 3ds Max but now that we have Bmesh it is pretty much exactly the same procedure).

Progress so far…

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Alright peeps, I have moved away from Blender for now to Hexagon to test out its capabilities and the A3 is what I dragged with me when I went. I will be exporting the car from Hexagon and importing to Blender, so technically I’m still a Blender user! :slight_smile:

I decided to get some practice in with modelling headlights because I wanted to see how far I could model all of the little details. This headlight is not finished yet but it’s quite hard getting reference photos that show the headlights clearly.

Ambient Occlusion FTW! :RocknRoll:

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Alright here’s another update of the front of the car, but perhaps I should tone down the AO because it’s hard to see some of the mesh.

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Large update on this car, it’s nearly finished outside wise but I’m debating on doing the interior since they are a pain.

It should be finished within a week or two.

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Nice job mate! :slight_smile: Yes, do the interior, it adds an extra value to the model and looks awesome afterwards.

As mentioned before this was made by following a tutorial. :RocknRoll:

Extra’s that the author didn’t include I’m going to do myself, e.g. wipers front and back. I have just noticed that the side skirt or the door is curving inwards/outwards for some reason. :confused:

As recommended by miskolciart I have started to create a spline cage for this car. The car model has changed to an Audi S3 Sportback. Expect some more updates in the next few days.

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Good luck mate :wink: The cage looks great, doesn´t it?

I find that sometimes you have to remove additional control points because it creates a small hump in what was a smooth line. I’m also trying to figure out how far I need to go with the cage itself, i.e. do I create a cage just for the body or do it for the body and include all the details like trims, badges, door handles etc etc.

It’s one thing creating a cage but the biggest challenge is modelling it, and I can already see which parts of the car are going to be a right headache.

Personally I think it’s an excuse to model as you don’t like texturing /nod

Well, that would be my excuse. :slight_smile:

So far I only did the body, the cage for other parts like handles will be created later.

Small update. Still working on it as I write this post. :cool:

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This is probably the last update till the weekend. It’s taking longer than expected but it’s my first time using a cage.

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