If you just want to be able to move the edge that way and not change its normal direction , use the below method.
Select the face below it and create a new " transform orientation " . See image.
Once you have that, you can just select that from the drop down when you need it.
I’ve done a quick rough replica of your object, and removed the bottom face.
Do you want to rotate/move just that one edge, or the face?
Or all of them?
Is this what you’re trying to achieve??..
After removing the bottom face, in Edit Mode > Edge Select.
Select all bottom edges and activate the Scale Tool.
Either use the gizmo or type in the X,Y, scale proportions in the Resize popup, 0.9 for both X and Y appears to create that 90° angle.
(This technique will still work with the bottom face intact)
I found a way to do it with boolean but it’s tedious and it would be ridiculous to not be able to do this in Blender (orientating the axis as you will).
Edit: Fellow member floatharr pointed out that this might not be what you want, but nevertheless, I will leave this video up because others might find it useful!
Okay, what the c4d tutorial shows you will get if you check the origins. All transformations work on the origins then. So don’t forget to uncheck the box. This is a new feature that was requested by people from other 3D apps. Blenderer usually use the 3D cursor for this
There’s a lot of good answers here already, but I believe you’re approaching this the wrong way. If it seems like something is more difficult than it should be there’s usually a much better way of doing it. Here’s my attempt:
Make a cylinder and scale the top
Make a loop cut in the middle
Ring select the bottom half of the faces
Checker deselect where the cutouts should be
Extrude faces and cancel by right click to create overlapping faces
Regarding the problem i encountered, yes, this is the solution.
It took me a while to check it since i`m not using Blender 2.8x yet (it seems i have to switch asap).
But imagine doing this for several edges/faces.
It’s kinda frustrating that there isn’t a quicker way (i think you agree with me on this one).
On the other hand, yes, there are other ways like the one @Floatharr pointed out, i just hope there are other ways when it comes to a problem like this one (which is not easy to resolve).
…ah yes, after supper I had more time to think about your post and had a feeling you were trying to achieve something like the angles in the new image above.
Floatharr’s little video is excellent