Hello TK… Even when in this last version of b.m.p.s. i invested a lot of work on polygon optimizations (and there’s still work to do on that area), i think this project is too heavy to be “builded in” into official Blender realeases… This would increase Blender installer size by something like 10MB… Besides, i’m not sure about how popular this project is among devs…
Two things i can tell you though…
First, some weeks ago i was contacted to participate with b.m.p.s. in some sort of unnofficial “special” Blender version including a collection of goodies (scripts, rigs, models…)… Is not a BF project, but seems to have BF support. So this could be the beginning of a more complete Blender, specially for begginers.
And second, The main intention of b.m.p.s. is to offer a very “correct”, accurate and compatible scenes for the creation of realistic looking materials (and lighting)… So maybe, hopefully, b.m.p.s. will help developers like Broken or Farsthary in the possible future renderer refactor as a good testing file.
So anyways, as a plug-in, an included “goodie” or simply a test file, b.m.p.s. is filling its purpose… helping
Looks like some fun stoff to play with there. A while back a had a dream of an ident sting I wanted to do with fluid, but the number of polys totally blew my rig out. Maybe it’s time for another shot…
(having just finished doing some other crazy water stuff with the ocean / adaptive subdiv in Kai’s build ) Lot’s a fun things to play with around here.
Version 1.5 is (even) more awesome than first! I´ll start to explore it deep and sure will find more useful tips. Many thanks. And thanks in advance for your
7zip is not that strange this days… and the reason for using it is because is open source and free, and has a much better compression ratio than zip or even rar.
But for the next version (in 1 or 2 months) I’ll release it in both, 7zip and ZIP just in case.
Is a project I’ve been working on for some time now… Is basically a “file” with various scenes to test materials in a controlled and predictable environment… Excellent for material creation and material sharing.
This thread uses the project for material sharing and submissions:
Also, feel free to download the project and check it out!.. There’s a documentation file included and the project come with several material examples bundled.
this is a great idea i’ve seen the sphere in the “Blender 2.50 material library - request for submissions” thread. It’s cool to have universal Material testing scenes, makes it easier…
i’m downloading it to see how it’s built, and to play around with it a bit (oh, just noticed the download’s done :-D)
edit: wow, it’s a rather complex scene…
I tried for several hours using an icosphere, the solidify script and boolean modifiers, but I still could not get anywhere near close to the mesh you created (too many tri’s or artifacts). What I an looking for was how you were able to create the cut out of the blender logo from the solid icosphere with such a clean mesh and nice edge loops on the thickness wall (in the picture above, where you have th BMPS text in the UV).
Any tips to get me pointed in the right direction would be appreciated, thanks!
For sure “stupid” question but I could see only ONE file in the archive and when loaded ONLY ONE SCENE is shown in ONE layer so … how could U change to CLOTH scene for example???
JayM
PS: In fact I have B2.5 build from Graphicall.org and get “DAG zero” error when loading the scene and then also some “region type missing in - name “Node” is16” … NOT good right? But this build works like a CHARM in every other side (instead of the one I DL from blender.org and it crashes)
Sadly, b.m.p.s. V1.5 was released some time ago and it was made in Blender 2.49… And is not very suitable anymore for Blender 2.5x… In general, the scene should load without problems but it’ll most probably not render correctly.
I’ve made some changes to correct several issues for the next Version, but it won’t be released until the Render refactor that’s been made for Durian… Probably somewhere around november/december you will enjoy the next b.m.p.s. wich will be more physically correct and will come with a Fur testing scene and maaaaybe a Volumetrics scene
And finally, to answer your question about the other scenes in the b.m.p.s… You just have to go to the top toolbar and click on the Scene dropdown list and there you should find the other scenes