Back to Kordon. S.T.A.L.K.E.R. fan art WIP

Inspired by Stalker 2 teaser, I decided to make fan art of the famous bridge from the first location of the S.T.A.L.K.E.R.: Shadow of Chernobyl.

Blender for modeling and UV, UE4 for real time

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noice work. I remember under that bridge there are several military guys await for you :face_with_head_bandage:

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I’m impressed!

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Thanks guys, quick look from UE4

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How many verts, total?

For now it’s near to 55k vert for all unique parts of the bridge
But numbers are not final, there is room for optimize and not all parts are ready yet.

Polycount

With all instances combined in engine it’s about 950k triangels for LOD 0

That’s a lot less than I expected…

For the better or for the worse? :sweat_smile:

Quck material test, with bevels there is no need to bake normal maps fot the hard surfaces
I’m gonna do layered tiled materials with RGBA masking, like EPIC did on Paragon assets

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I didn’t see where you said there were 950k tris.

That’s more my expectations.

Still all good!

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i love stalker series,nice modeling

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Started packing texture sets, separated groups by materials, it seems to be an endless process =)
there are free spaces on the atlas, I think I can pack better

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This is amazing man it’s been 3 months for me since I got into 3D :sweat_smile: I hope someday I can make something like you​:raised_hands: how long have you been into the 3D blender scene?