Backface Culling in Blender 2.8

I’ve been looking for the backface culling option in Blender 2.8, but I can’t seem to find it. I saw another thread where apparently it used to be under the Overlay menu, but it seems like it got removed from one of the most recent builds. Am I missing something here?
backface_culling

If anyone can point me in the right direction, it would be super helpful! Thanks!

It’s in Shading, not Overlays

Thank you!!

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Little bump…can’t find the backface culling option in latest builds (it’s there in solid mode, but not in Lookdev mode)… is this a known bug? Really missing that option.

I think in render modes they did it per-material in mat settings

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Yes it’s there, and it makes sense to have it as a per material setting… Thanks for the info!