Hello dear Game Engine lovers
each time I start the new stable version, tears arise in my eyes…but life goes on!
So, I decided to “update” my tutorials to the current version…but I’ve noticed that it was me, the person in the need of some tuts!
So this thread will be a list of the new functions, new ways to use the old ones, and the ones that were removed:
Enable “Blender Game” instead of “Blender Render” in top header, to get some
Game Engine options in the Editors panels
Enable/Install some “Add-ons” ( User Preferences Editor - Add_Ons tab), to make available some functions, specially the ESSENTIAL “Copy Face Selected” menu.
Floating Panels - REMOVED ( N key still pops up a gigantic Transform panel and T key, a Tool Shelf one)
Radiosity Engine/Solution - REMOVED
Copy Selected Faces Menu ( Ctrl-C) - REMOVED ( Install add-on - don’t work?)
Center New/To cursor ( Mesh Tools) - REPLACED ( “Origin” button in Object Tools panel - Shift-Ctrl-Alt-C )
Paint Menu ( Vertex Paint ) - Set Shaded Vertex Colours - REMOVED
Loop/Cut Menu ( Edit Mode - K ) - NEW WAY ( Holding K key a knife cursor still appears, but the “cut style” must be choose in the incoherent sub-panel at the bottom of the Tool Shelf)
Remove Doubles - Set Value - REPLACED ( In “Edit Mode”, T key makes the “Tool Shelf” appear, then press the “Remove Doubles” button and at the botton of the panel some extra settings will appear).
Box Deselect ( B - RMB) - REPLACED ( B- MMB)
IPO Curves datablock - REMOVED ( F-Curves are no more “datablocks”?)
Texture Type slot - Plugin - REMOVED
Please, check this list and answer with your additions /corrections