(Blender 2.8 Dec21 build) Solid view objects are semi-transparent in edit mode

It’s the ratio between the 2 clipping planes that is creating that unwanted effect.

If you’re getting too much front clipping and you still have the issue, so you can’t raise the Clip Start, then lower down your Clip End.
You just gotta find that sweet spot for whatever your scene scale is.

What’s your GPU/Video Card?

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