It’s time for the official Blender Conference 2023 recordings-thread.
Thursday Oct 26
Keynote - Ton Roosendaal
Adding more art into the .blend… - Jonathan Audebourg
Polyperfect: creating assets for a living - Pavel Novak, Matěj Šak
LEENKX: Create, Connect & Share Node-based Servers, Games, Websites, Apps, A.I. - Riccardo Mazzucco, Brigitte Wente
Developing an add-on with UX in mind - Julien Blervaque
Sculpting Live Session - Julien Kaspar
AI, the commons and the limits of copyright - Paul Keller
The ins and outs of modelling impossible figures - Matías Gárate
The challenge of design in open source projects - Dalai Felinto
Creating 3D droneshows for the real world - Henk Kok
Cloud rendering pipeline with RANCH Computing - Ariane Genty, Dominique Coco
Character grooming with the new hair system - Daniel Bystedt
Aftermath Making-of - Robert Rioux
Finding patterns, rhythms in geometry & shader nodes. - Kris Meeusen
Online Infrastructure Overview - Francesco Siddi, Pablo Vazquez
Simulating Biological Cells in 3D - Antoine Ruzette
Bringing Cube Creative Characters to life - Tanguy Weyland, Manon Grabette
Production Pipelines for Interactive Platforms
Towards the Star Trek Holodeck: The Future of Rendering - Jules Urbach
Tackling Facial Animation - Rik Schutte
A new approach to Retopology - Vilem Duha
The nulled rock from the Sun - Jeroen Bakker
The process behind architectural visualization - Filippo Zorgno, Tommaso Sergi
The Reference of Animation - Hjalti Hjálmarsson
Attributes: Making Geometry Smaller and Faster - Hans Goudey
Simulation Nodes: Making Nodes Come to Life - Simon Thommes
A New Animation System - Dr. Sybren A. Stüvel, Nathan Vegdahl, Christoph Lendenfeld
Rapid design iteration: A deep dive in Breacher’s level editor - Jel Sadones
Lightning talks and Suzanne Awards ceremony - Fiona Cohen, Thomas Dinges (+ various)
Friday Oct 27
Inklines Across the Spider-Verse - Edmond Boulet-Gilly, Sharon Snow, Mònica Eggert Roig
Mirror of the Mind - Sculpting captivating faces - Damiaan Thelen
The Photorealism Mindset: What About The Physical Camera? - Asbjørn Lote
Grease Pencil 3: A technical deep-dive - Falk David
Goo Engine and the Future of 3D Anime - Dillon Gu
Lights, Home PC, Action! - Pau Homs i Farré
Construction of the Human Head: Blockouts, Landmarks, Phenotypes - Uldis Zarins
VFX Work for Award-Winning Movies - Monica Galantucci, Nicolas D’Amore, Andrea Boccia, Andrea Battistoni
Line Art and future Non-photorealistic rendering process discussion - Wu Yiming
Flamenco v3.3 hands-on class - Dr. Sybren A. Stüvel
Daily grind & extraordinary blend: my everyday 3D routine - Ewa Wierbik-Ziąbka
The Presbyopic Camera, The Myopic Object: New Perspectives in Contemporary and Digital Arts - Philippe-Aubert Gauthier
Bobbypills: An Adult Animation studios journey to CG - Yannick Castaing, Erika Grace Strada
Next Lab Grease Pencil VR - the MPX (mouse, pen & xr) workflow vision - Daniel Martinez Lara
Making Games with Simulation Nodes - Märten Rääli
Handling Custom Data in glTF Files with Exporter/Importer Plugins - Gustaf Waldemarson
Animating Machines - A Journey from 3D Software to Robotic Control - Piotr Bieryt
Virtual material and structural experiments - Matthieu Vitse
The Complete glTF Asset Creation Pipeline - Julien Duroure
Grease Pencil scenes for testing tools and algorithms - Flavio Perez, Amelie Fondevilla
An Open Software Ecosystem for Designing Living Architecture - Kevan Cress
Animation Tricks of the Trade - Raymond Luc
https://www.youtube.com/watch?v=fbfODZ8PO4E
Realtime 3D art limitations (interactive movie on the web) - Conrad Justin
https://www.youtube.com/watch?v=tfCJZI_sXuE
Bforartists - Forking for a custom GUI - Andres Stephens
https://www.youtube.com/watch?v=0vEtTP0C0Cs
Rigging With Geometry Nodes on “Wing It!” - Demeter Dzadik
https://www.youtube.com/watch?v=uqaxd9gMQMU
Level up by creating a short film - Nurbek Nurlanbekuly
https://www.youtube.com/watch?v=w0Thj94peU0
Leveraging Blender to model and visualize the neuro-glia-vascular (NGV) ensemble - Marwan Abdellah
https://www.youtube.com/watch?v=MjGyzkCcGw8
Getting Started with Scripting in Python - Mike Shah
https://www.youtube.com/watch?v=wWTAQP7-ZUQ
Blender UI Today - Pablo Vazquez, Hans Goudey, Harley Acheson, Julian Eisel
https://www.youtube.com/watch?v=clXMc7PWtlU
Photorealistic Environments and Photogrammetry - Gleb Aliaksandrau
https://www.youtube.com/watch?v=flb8RP8F8_E
Practical Pipeline without coding - Ryan Fuller
https://www.youtube.com/watch?v=FnyCaY5H1WM
My Journey Across the Spider-Verse: from Hobbyist to Hollywood - Preston Mutanga
https://www.youtube.com/watch?v=Um6Hc3We340
How to Actually Finish an Epic Shortfilm in Blender (By Yourself) - Martin Klekner
https://www.youtube.com/watch?v=1E7JHf5iI4o
Blender Studio Pipeline - Nick Alberelli
https://www.youtube.com/watch?v=jiXB5X1S1AI
Saturday Oct 28
Playing with Grease Pencil: an Adventure in 2.5D - Sharon Snow
https://www.youtube.com/watch?v=gYbkMyXzVhI
USD driven pipelines - Tobias Guenther
https://www.youtube.com/watch?v=mFDkbCwkjvQ
CAD data optimization methods and tools for HMI at BMW - Thomas Wellmann
https://www.youtube.com/watch?v=1b8tEgiqfnE
From Hobbyist to AAA: A Deep Dive into Tools and Techniques in Game Art - Amanpreet Bajwa
https://www.youtube.com/watch?v=FCzwY2nulDg
Making a Music Video for a K-Pop Legend, from Home - TZUSOO
https://www.youtube.com/watch?v=OK1apzAzeT4
Multiverse of madness - how we render millions of doors - Sebastian Koenig
https://www.youtube.com/watch?v=HXEVncxtmxg
Mocap and realtime pipeline demo - Bartosz Barlowski
https://www.youtube.com/watch?v=35q_9DLrJrc
Tech for Gold - Sergey Sharybin, Brecht Van Lommel
https://www.youtube.com/watch?v=cCncVVGCZ4g
Why my 3D animated NPR project doesn’t look 2d enough? - Toni Mortero
https://www.youtube.com/watch?v=bRoOYfwgIPI
3D Animation & 3D Printing for Stop-Motion Production - Nika Kutsniashvili
https://www.youtube.com/watch?v=Ry1qvOu9nxQ
Creating Running Shoes in 3D - Open Footwear - Juraj Suska, Josef Trojan
https://www.youtube.com/watch?v=31BVBNWh-ZA
Unwrapping a Faster UV Workflow - Jonathan Lampel
https://www.youtube.com/watch?v=KCKro3eGmLM
Revolutionizing Rigs: Modern widgets for Character Animation - Paolo Acampora
https://www.youtube.com/watch?v=ACfI21tZiQ8
Pipeline at Pixel Federation - Martin Kolcun, Patrik Kučavík, Karolína Slunečková
https://www.youtube.com/watch?v=8JUrgSyMbCk
Unleashing Driver Functions & Shader Nodes - Luís Cherubini
https://www.youtube.com/watch?v=phNVNF0o3gQ
Creating Digital Twins for Virtual Immersive Smart Installations - Bridget Kurr
https://www.youtube.com/watch?v=-yFSngwuBAk
Primal Shape: an NPR approach to a TV special film for KIDS - Andrea Giro
https://www.youtube.com/watch?v=a69VBtYoYsI
Test, Build, Release: Streamlining Add-On Development with Automation - Andreas Gajdosik
https://www.youtube.com/watch?v=5n1_6SvU-_E
Technical Simplicity and Creative Freedom - Guido Ekker
https://www.youtube.com/watch?v=Jk81K6EasfY
Hardsurface Modeling Techniques for Games - Pedro Augusto
https://www.youtube.com/watch?v=UlUuwrXoWis
Painterly Music Video Web-series - Doing More with Less - Andres Stephens
https://www.youtube.com/watch?v=UST-XbuB2iM
Interacting crowds - Monique Dewanchand
https://www.youtube.com/watch?v=7NykC7d1xQQ
From Computational Design to Digital Fabrication using the Tissue add-on - Alessandro Zomparelli
https://www.youtube.com/watch?v=mLT2clOq0UQ
I love it when a great plant comes together ! (realistic plant re-creation) - Jarosław Dzedzej (aka D.J.)
https://www.youtube.com/watch?v=r-yGMVeIQcg
Journey Towards an Efficient 1-Person Pipeline - Sacha Goedegebure
https://www.youtube.com/watch?v=W01lQrcCz9s
Blender Studio Production Session - Fiona Cohen, Demeter Dzadik, Julien Kaspar, Hjalti Hjálmarsson, Andy Goralczyk, Simon Thommes, Pablo Fournier
https://www.youtube.com/watch?v=5__5rWc4Ies
Architecture is about Beauty. How Blender can help. - Dimitar Pouchnikov
https://www.youtube.com/watch?v=fWFTWlpX4DU
Closing Event - Ton Roosendaal, Francesco Siddi
https://www.youtube.com/watch?v=crzfILdCw3A