Hi guys. I am new to Blender, learning it in conjunction with Unreal Engine, a newb there too. Anyway I am studying blender documentation, and have taken one of those quick version tutorials, and have been researching, but some things are very easy to ask. So if you are interested in helping would love to hear from you.
Question 1: Mesurements
My understanding is that the standard size in Blender is 1M. When I create a “grid”, I see that it is divided into 100 sections 10x10 (faces?) by vertices. Would this grid be 1 M or 10x10 M, I assume the latter.
Question 2: Girds on Grids
When I create a grid, it appears sitting on a much larger grid. Are these both called grids?
The first gird I made took up 4 squares on the larger grid it was sitting on. Yet it had 100 sections. That bottom grid, does this have a standard size and increment or is it totally fluid?
Question 3: More on Grids: As a standard practice, should a grid that you made be made to scale to the grid it sits on or no? Out of curiosity, can the the bottom grid or is it a scale (?) be made invisible?
Question 4: Snapping. I’ve noticed using Shift S there ae different things to snap to, but is there a toggle snapping off and on? I’ve not found that setting yet.
Thanks! I anticipate more to come.