Blender's UI drives me crazy

To turn on the gizmo for move,rotate, scale use this dropdown menu and activate the object Gizmos for the ones you want. (move, rotate, scale)


Then you don’t need to use G or the active tool ‘move’ to move the object.

Why the key 1-3 don’t go to edit mode is based on history. Blender has a different history than Softimage or 3DSMax.
I don’t think it was the best move to use 1-0 to hide collections but I know why they did it, because of history and a lot of users wanting it like that.

I have changed my shortcuts so 1-3 goes to edit mode and change to vertex, edge or polys when I’m in object mode. You can also do so if you wish.

It’s impossible to make a keymap that pleases all that is why you can customize it by yourself.

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