Here’s my entry for the CG Boost challenge “World in a Bottle”
Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool!
Everything was modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop
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Impressive ! 
Congratulations
and keep going ! 
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Damn man this is tooo good 
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Thank you!!
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Thank you so much!
lots of details! love the mushrooms 
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Thanks a lot!!
I saw this posted on the CG challenge page. It’s one of my favorites. Well done.
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Thank you mark!
Brilliant!
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Great render all aspects.
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Thank you!
I featured you on BlenderNation, have a great weekend!
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Good job nice detail,
good luck in the competition 
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Thank you Bart!
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Thanks Peter!
Thanks so much Bart!!
how this paint effect is made pls?
Hi, sorry not sure if I understand your question?

