Here’s my entry for the CG Boost challenge “World in a Bottle”
Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool!
Everything was modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop
92 Likes
Impressive !
Congratulations and keep going !
2 Likes
Damn man this is tooo good
1 Like
Thank you!!
1 Like
Thank you so much!
lots of details! love the mushrooms
1 Like
Thanks a lot!!
I saw this posted on the CG challenge page. It’s one of my favorites. Well done.
1 Like
Thank you mark!
Brilliant!
1 Like
Great render all aspects.
1 Like
Thank you!
I featured you on BlenderNation, have a great weekend!
1 Like
Good job nice detail,
good luck in the competition
1 Like
Thank you Bart!
1 Like
Thanks Peter!
Thanks so much Bart!!
how this paint effect is made pls?
Hi, sorry not sure if I understand your question?