Bottle Biomes

Here’s my entry for the CG Boost challenge “World in a Bottle”
Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool!
Everything was modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop


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Impressive ! :star_struck:
Congratulations :clap: and keep going ! :grinning_face_with_smiling_eyes:

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Damn man this is tooo good :heart_eyes:

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Thank you!!

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Thank you so much!

lots of details! love the mushrooms :heart_eyes:

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Thanks a lot!!

I saw this posted on the CG challenge page. It’s one of my favorites. Well done.

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Thank you mark!

Brilliant!

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Great render all aspects.

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Thank you!

I featured you on BlenderNation, have a great weekend!

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Good job nice detail,

good luck in the competition :+1:

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Thank you Bart!

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Thanks Peter!

You’re on the #featured row! :+1:

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Thanks so much Bart!!

how this paint effect is made pls?

Hi, sorry not sure if I understand your question?