Bottle Biomes

Here’s my entry for the CG Boost challenge “World in a Bottle”
Was a fun project to do and was my first attempt at using Blender’s geometry nodes, they are such a powerful tool!
Everything was modelled and textured in Blender, rendered in Cycles. Post processing done in Photoshop


92 Likes

Impressive ! :star_struck:
Congratulations :clap: and keep going ! :grinning_face_with_smiling_eyes:

2 Likes

Damn man this is tooo good :heart_eyes:

1 Like

Thank you!!

1 Like

Thank you so much!

lots of details! love the mushrooms :heart_eyes:

1 Like

Thanks a lot!!

I saw this posted on the CG challenge page. It’s one of my favorites. Well done.

1 Like

Thank you mark!

Brilliant!

1 Like

Great render all aspects.

1 Like

Thank you!

I featured you on BlenderNation, have a great weekend!

1 Like

Good job nice detail,

good luck in the competition :+1:

1 Like

Thank you Bart!

1 Like

Thanks Peter!

You’re on the #featured row! :+1:

1 Like

Thanks so much Bart!!

how this paint effect is made pls?

Hi, sorry not sure if I understand your question?