Remesh while holding Boundary edges, edge angles, and other characteristic edges
It is useful for re-meshing meshes extracted from high poly and geometry generated from Cloth, Text and Vector Curves data.
Download
Menu
- Property >Mesh Data >Remesh >Boundary Aligned Remesh
- 3D View >Sculpt >Remesh >Boundary Aligned Remesh
- 3D View >Right Mouse Click Menu >Boundary Aligned Remesh
Option
- Remove 2 side vertices
- Reduce the polygons on the border
- Prioritize less polygons over maintaining complete boundaries
- Feature edge retention may not be fully retained
- Transfer UV
- Preserve UVs using a mesh transfer modifier
- mirror
- Use the mirror modifier to mirror after remeshing
- X/Y/Z axis mirrors are available
Preserve distinctive edges
Prevents remeshing by separating the specified edges in advance
- Edge angle
- Selected edge
- Seam
- sharp
- Bevel weight
- Crease
This add-on is a version derived from the add-on created by Jean Da Costa.
Boundary Aligned Remesh ver1.0.0-Github
Changes from ver1.0.0
- Made it work on meshes without open edges
- Rectangle option enabled by default
- Added the menu
- Changed operator property to scene property
- Added many options
Other
- Topology quality is lower than voxel remesh
- It works for meshes without open edges, but in some cases it may not work properly