rybergs
(rybergs)
November 4, 2022, 9:19pm
1
Hello, im happy to show you all my new character Callie. It took me on and off around 1.5 mounths to complete and Im felling fairly happy with it.
I sculpted and polypainted in zbrush and photoshop and did everything else in Blender.
She is fully rigged, groomed with the new curve system and then i transformed it back to the old system.
Blender 3.3.1
Zbrush
Photoshop
my social if you like to like or follow
https://www.artstation.com/rybergs
42 Likes
This is great. But I think there are too many polygons. You can retopo again and then bake the textures. The model will be better optimized.
1 Like
rybergs
(rybergs)
November 4, 2022, 10:35pm
3
hello ! thanks for the feedback, to be honest I dont do anything for games, im more into film. So the polygons are way to few actually
cheers mate
2 Likes
bartv
(Bart Veldhuizen)
November 5, 2022, 7:49am
4
Hey, nice to see that you finished it!
It’s not terrible for animation, is it? I’d be more concerned about the hair, depending if this is for realtime animation or not.
4 Likes
rybergs
(rybergs)
November 5, 2022, 11:32am
5
It was about time to wrap it up
1 Like
rybergs
(rybergs)
November 5, 2022, 11:43am
6
Ye the hair is a bit heavy, but i got a pretty strong comp with 2 3090 so it handles it pretty good.
But for animations like for film from what ive seen the polycount can be up to 3 times mine.
But it would be great to have hair that dident slow blender down at all
1 Like
Hair cards will be a good choice for animation
1 Like
Torch
(Torch)
November 5, 2022, 3:59pm
10
I’m sorry, but I’d strongly disagree about there being too many polys. This looks pretty much like topology for a standard modern day game character, let alone for VFX. Great work!
6 Likes
Well, you’re actually right. I just checked this model and it has a lot of polygons (triangles in this case). The game is well optimized though.
2 Likes
rybergs
(rybergs)
November 6, 2022, 11:10pm
15
nice, ye specialy in movies the polygons can go pretty high. cheers
1 Like
bartv
(Bart Veldhuizen)
November 11, 2022, 11:32am
16
I featured you on BlenderNation, have a great weekend!
2 Likes
bartv
(Bart Veldhuizen)
November 12, 2022, 12:00pm
18
You’re on the #featured row!
1 Like