Made a test with cycles and lenses to make a physical “camera obscura” and It worked! Except for the heavy noise reduction and so on.
Best/Daniel
Made a test with cycles and lenses to make a physical “camera obscura” and It worked! Except for the heavy noise reduction and so on.
Best/Daniel
How did you bend the light though, did you change the shader a lot, or make precise shapes in the material?
Hi the ground glass is a simple translucent shader everything making qn image is caustics.
Best
Daniel