Camera Obscura "Realtime" test with Cycles

Made a test with cycles and lenses to make a physical “camera obscura” and It worked! Except for the heavy noise reduction and so on.

Best/Daniel

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How did you bend the light though, did you change the shader a lot, or make precise shapes in the material?

Hi the ground glass is a simple translucent shader everything making qn image is caustics.

Best
Daniel

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