Here is my take on a vintage, large format view camera.
It started of with a bellows and how to do it and, ended in a camera.
Blender 4.2
rendered in Cycles
most materials are procedural. like the wood material for example.
I tried to make the “Ground glass” physical- real time like a real camera but couldn’t get it sharp enough so, it had to be fake… See my attempt here
Render time was OK without the physical ground glass.
It might not be finished and I will probably re render it to get rid of the noise so, pleas tell me if there is something you would take add or take away.
Hope you enjoy!
Daniel
music: Black Maria by Pistol Jazz
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