I am trying to set up a scene with a candle as the main light source.
The flame is made with the smoke simulator (doesn´t look too good but it´s ok^^) and the material of it is emission (color-ramp aso.)mixed with “nothing” , i used a attribute node with the flame attribute to be the factor
so far everything worked more or less like i wished
but now i came to the material of the candle. obviously i tried to get the wax effect with SSS and glossy first- but it never looked as it should -> the emission (material) of the flame wasn´t strong enough to shine “through” the wax, and the sorrounding area wasn´t lighten enough by it too -so i added a (point)-lamp which i moved into the flame
now the light coming from the flame(+lamp) was strong enought to lighten the sorrounding.
but it still didn´t brighten up the candle wax as i wished
can someone recommend me settings/nodes for a wax material ? (volume materials is an option too )
if wished i can upload the candle as it looks now, to give u an impression of what i mean !