My main idea about the Cargo Spaceship was that it should be able to unload rings with containers directly into a space elevator, which will hopefully be a follow-up part of this project. Rings can support gravity inside containers by rotation force. Also deck is magnetic so everything won’t fall down (or somewhere, as its space) xD
Its remake of my older project made for CGBoost challenge, as I was not happy enough with the results. Now I am a little happier ^^ Mainly inspired by last season of TV Series - The Expanse.
Cargo would be secured I assume, and its mostly for transporting items in transport containers not humans but there could be some solutions to make some modular block that could carry people I think
Could you talk a bit about your texturing process? Did you take the geometry into a 3rd party app like Substance Painter, or did you use other procedural techniques? I’m also curious about if you used UDIMs for the textures, if not how did you manage to maintain high resolution through all the pieces parts? I really love the sense of scale that you achieved, and I think that is part of all the detail that you added, what was your final poly count, and was it insane to get decent UV maps?