Hi
When I have the time, I take the time to create a cartoon scene, between two scenes of my game
So a little cartoon scene (not finished, because, it’s a WIP
Blender internal
Hi
When I have the time, I take the time to create a cartoon scene, between two scenes of my game
So a little cartoon scene (not finished, because, it’s a WIP
Blender internal
Very nice scene. I really like your style. I was also checking your other stuff. Great things i´ve seen… but I don´t like a webpresence solely in french no english button. on none of your sites. C´mon do the french still hate the english that much?
wow…very cartoony…i like it!!!
no crits
are the reflections on the windows textures? or are they really reflections?
5stars!
thank you for your comments
oh no, I really like the English ;), but I’m so bad in English. So I hope I could have the time to create an English version soon as possible :D.
I’m sorry to not have an english version for my site.
Lilgrudgeboy : it’s a real reflection, not a texture image
Cool thats exactly how I do cartoon trees haha.
WOW thats crazy good then =P
Nice style. I look forward to seeing some characters in there.
-Awesome work I like the overall appearance, the leafs how did you get them looking like that? they have this fuzzy effect, RAMPS?
I just dig your style. I’d love to see some sort of tutorial, presentation video of your modeling and texturing process. Along the lines of CreatureFactory.
Could you show a untextured version and a wireframe?
Very nice inspiring scene. Great way to go. How much time it took to render one frame? just for query?
Thank you very much for your comments
Here is probably one of the next character (Artie) :
For the tutorials, I’m sorry, because I don’t have the time for the moment ;).
But, for the wireframe and untextured :
It took about 13 minutes (with AO 4 samples and spot buffer shadows), on a 2.21 Ghz/ 2Go ram.
Yes, The shader for leaf has some ramps ;).
So, some changes (roof, door, windows…) :
Thank you
bye
Very, very nice! The only problem is that you can see the shingles on the roof through the windows, but you’re probably already working on that.
Looks great! I think I like the old door better, it gives the whole scene a different feel. But the new one’s nice, and I love the character! I cannot wait to see him! This piece is very inspiring.
yes, I have to work on that
the beginning of the character. It’s not like the model sheet, so I have to work on it again :
it’s not finished at all ;), and I have to work on the house again.
Thank you for reading.
Way to go mate! You are one of the best I’ve seen at making cartoonish scenes, loots brilliant - no critics. 1 question though, how long did it take you to make this scene? Cant wait for updates.
thanks.
I have made this scene in 6 hours for the background (house, trees…) and 5 hours for the character (not finished)
I have made a test to intégrated the character with the background.
Thank for reading
bye
Hi
Another view and some changes (lighting changes too) :
The shoes aren’t finished, and the texture in the metal “dustbin”.
Thank you for reading
That looks very very very very very nice so far The heavy metal door intrigues me.
Maybe the little guy has a belly that’s too big/too long. Or maybe his jeans are too thick, I don’t know, but it gives me the impression that he’s wearing a diaper.
Beautiful scene, your style is absolutely nice-looking as I could see in your thread about your characters. The shader you used for the foliage of the tree is superb!
Is your scene post processed in the compositor?
I love this… this is great… I’m not good at all with blender… I have a hard time making a cube
I can’t wait to see it done, I love the style… this is something I hope to achieve, either via blender any other app for that matter… it’s great
Good Job!!