These images are from a project I recently completed for CCM Motorcycles in the UK.
The model is called Heritage and has just been launched at Motorcycle Live show at the NEC.
I created these details after the project was complete to explore some more of the details of the design:
Oil filler detail - I remade the carbon fiber 3 times. Complicated stuff when you point a light at it.
I managed to score a trip to the Monaco Boat Show this year… I took photos of the many excellent examples of molded carbon fiber.
I used linked Collections to keep the model up to date in all the images. I used scenes within a single blend file to setup all the shots. While it was nice to have everything together and easily accessible, there were some issues with the linked asset jumping around in different scenes. More learning required on how linked assets should be used properly.
Screen grab of the model and a lighting setup:
I was really impressed with the stability of the beta versions of 3.0… I upgraded as soon as I possibly could. I have a workstation with x2 AMD Radeon Pro W6800 GPUs. The HIP integration is really solid. NO compilation time at all when I press render.
Here are the main product shots:
This was a relight after I’d completed the project. I used so many light on the other images, I decided to limit myself to 6 lights including bounce boards. A challenge but very worthwhile.
I decided to do the compositing in the same file as everything else. Big mistake! I will now always use a separate blend file to comp my shots. The problem is, if you need to come back and make a tweak in comp after the file has been closes… you need to regenerate the render. Anyway, lesson leaned. I am VERY excited about the development that I have seen on the compositor. I think it has great potential. Cryptomatte works really well. I’d like to see an addon that combines a lot of the node linking though. The Vray 5 frame buffer, although layer based, has a fantastic workflow for using masks and adjustments.
Witness the light frenzy… must try harder
Thanks for reading. Get in touch if you want to chat about any of this. I love talking to people who are passionate about creating stuff.