Trying to learn some basics about lighting and making a decent looking render, so just a simple model but made from scratch using good searches for “road block” etc… (going with a very mild view of the apocalypse - roads would be closed I suppose )
Well Gang, here be my entry for this week. I call it “Zombie Apocalypse…Now”. It’s an open entry, zombies
were made in MakeHuman. Posed in Blender. Render in Blender Render.
Pure entry. Numbers on the numpad and text were made with Inkscape, the rest was made with Blender using procedural textures.
This is based on a system from the Soviet Union called “Dead Man”. It was supposed to launch a counter attack in the event that high ranking officials were killed in a surprise attack.
This is my Pure entry. It is inspired by the bible’s legend of the four horsemen of the Apocalypse. Each horseman has a color and a weapon that has a symbolic signification (death, conquest, famine and war).
128 samples in 2.79b
Procedural textures with two pictures for the bump maps.
Maybe the value will rise above 0% next week. For this one things aren’t looking very good, indeed.
It does! If history hadn’t played out the unfortunate way it did, Freddie would probably have gotten an invitation to the Ayreon project. I’m not sure if he would have accepted the offer, thought.
Only had a few hours to try and fire something out but I had great fun making this. Modeled a couple of heads, did a super simple smoke sim, and I couldn’t figure out the render layers. So yeah, I’ve learnt some new stuff.
I’ve updated my entry. You know, yesterday I thought my entry was complete garbage it wasn’t even worth to compete with it, but I’m quite okay with it now. I guess not everything is doomed.