Theme #853 for Friday 25th of October 2019 is:
below the ground
Entry closes on Monday, 22:30 GMT (Mon, Oct 28, 2019 10:30 PM)
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
Please remember to state if your entry is pure, open or non-competing.
For details please check out the: CHALLENGE RULES
Btw.: Comments are welcome in both threads (entries/voting). Have fun!
Pure - eevee render - blender 2.80
Who knows what those crazy worms below the ground are up to…
1000 samples, minor correction.
because the rent’s never due
Pure Entry, 1500 samples, cutting it close.
Not an entry, couldn’t do anything this weekend.
Ant organized into different parts, time to start refining, make a few different castes (soldier, worker, scout etc)
Cave of the Giant Black Widow spiders
Cycles, 5000 samples, Dynamic paint physics, Graswald ($), re-used spider model, everything else is new
Love the theme, didn’t knew right away what to do with it, and after some failures I came up with this:
Pure, 25 samples + intel denoiser. Hope u like it!
"And Next ?"
Pure Evee (except the halo made under photoshop)
I recently discovered the work of Roman Klčo and I really like this kind of “mini world”. So, I was inspired directly.
Here’s my entry, didn’t get where I wanted with it. I wanted to get in some character work this week but sadly I had a lot of schoolwork and it interrupted my efforts.
Hello everyone! Have been silently watching for a while and decided to take part finally These challenges seem like a very good way to learn without allowing my overcommitting issue to take over
“Horror below the ground”
Pure, Cycles (only placed logo with image editor) !
Unearthing the Chaos
Non-competing but pure. Cycles 256 samples + denoising, procedural textures, compositing in Blender, level correction with GIMP.
Dead Space fan art, featuring the Marker relic, made from plane object with solidify + array + simple deform (twist & taper) modifier.
Welcome, nice to have you here. Do i see an ostrich? lovely idea.
Thank you, nice to be here! Yes indeed there is an Ostrich there i have to credit my gf for helping me favor that idea over another one i had (yes the other one had an Ostrich as well :P)
Non-competing. DC Metro
There were supposed to be trains but they weren’t working out for me. The whole project was biting off more than I can chew really but it was educational.
2.81 beta, Eevee render (64 samples with AI denoising), 960x540 aspect ratio, composition is Harmonious Triangles. Can’t say there’s anything I did for this that I’ve never done before.
20191028SuzanneUnderground003.blend (668.1 KB)
I hate my computer. It crashed right after I pressed ctrl+s to save. Now all I have is an empty .blend file.
No way I’m going to start something from scratch now…