Please remember to state if your entry is pure, open or non-competing.
“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”
The poor, the rich and the hungry
non competing, pure, cycles 512 samples, render time <2min., textures painted in gimp, used the ants from a previous entry
Open. Inspired by Ian hubert’s model. Drew the hamburger in greasepencil and rendered as an image and used gimp to put the hamburger image and the text together. For the buttons and the peeled stickers I used an external image texture.
Pure, cycles. The monitor lady was rendered with freestlye (and I don’t like how she came out, but probably won’t have time to fix it), there was one cloth sim involved ;), and I did some very minor photoshopping.
@Helge usually submits non-competing and @rigoletto as the winner of the last challenge and author of the theme is not allowed to partitipate competingly.
So nothing to worry about.
Open entry, not bad for a 1 day weekend entry. The only thing I modeled was the vending machine, everything else is previously made models. Most of them were taken from Trustworthy :: Institutional (franciscocharrua.com).
I did a tutorial about nodes, WOW very powerful, I turned it around right away, but my nodes don’t look as clean as in the tutorial … and one day you can definitely pay at this machine, but not today
Yo dawg, I heard you like Japanese Vending Machines
(Pure, 12fps Cycles renders, MS-Gothic Font, mixed with Blender video editor, converted to WebP with ffmpeg)
…so you can vend while you’re vending.
As you can prob tell, most of the time did not go into modeling - it went into puzzling over the transition and still not getting it quite right. Apologies for the google-translated text… it’s supposed to say “Japanese Vending Machine”.