Challenge #935 "Glitches and Noise" (21/05/21) Entries CLOSED

Theme #935 for Friday 21th of May 2021 is:

Glitches and Noise

Entry closes on Monday, 22:30 GMT (Mon, May 24, 2021 10:30 PM)

How do I post my entry? Here is an Example: (click to open)

Title: vntonics3en4fffgr


Please remember to state if your entry is pure, open or non-competing.

“There are two main goals for these contests: Fun and Glory.
Fun: You get only 4 days to create a cool image, based on the theme for the week.
Glory: After 2 days of voting, a winner is declared. The winner picks the theme for next week.”

For details please check out the: CHALLENGE RULES

Btw.: Comments are welcome in both threads (entries/voting). Have fun! :slight_smile:

1 Like

:thinking: I cant get it


It seems you got that right to me. :slight_smile:

This tutorial from Creative Shrimp might be an interesting source of inspiration:

Ah, ok now i know what you mean. It is not the canvas, it is the brush. :smiley:

That’s exactly the tutorial that came to my mind when I read the challenge topic!

I’m very glad you asked, I was completely wrong :sweat_smile:

Back alley

Pure, cycles 8 samples, obviously denoised, used a back alley photo from google and fspy it for fast layout. All materials are made in blender, used no textures. This denoised trick looks really beautiful, hope nvidia keeps this denoiser and not replace it with a newer one or keeps the old too. A newer might not give this results. Anyway this feels cheating. :smiley:
Really nice theme, @Millani. Thanks for bring this up.:slight_smile:


Original, normal render 1024s without denoise and blendfile

distorted_alley10.blend (513.0 KB)


pure entry, cycles 128.

quick head modeling and then messing with nodes.
thanks for the fun


Blender with face and hands image from internet search
The Television has you.


Loading title…
Cool animation
Non-competing (pure).

My very first animation! The loading screen is a bit buggy, but I promise it gets really cool afterwards. :smiley:


The Display

Added noise effects and distortions to the TV screens. This was the kind of picture quality one got on the old cathode tubes.

I’m thinking of adding the word shameless to the title…

Open entry, 1000 samples. Killer week at work, a friend called me on Friday to tell me about an argument that occurred. The more we do, the more they want, oh boy. Will be making small changes and posting the final version tomorrow.


Old School :: Columns and Rows ( the floor
Lack of Inspiration :: Lateral Damage ( the record player and the keyboard
Macro :: Computer ( the speaker and shelf support
Changes :: A Work in Progress ( the TV and the shelves
Everything Louder than Everything Else :: Wall of Sound ( the speakers
Wrinkles :: Lazy Morning ( the wall
Contrast :: Analog ( the TV


Morning-De-Noiser (Pure)

  • Used: Cycles (Layers of three and four samples), Denoiser, Blur Node
  • Description: When we want to be caffeinated to de-noise our morning. Holy coffee itself already has been de-noised!

can you see something?

Pure 800 sampels and samples 8
(I am a little ashamed to show mine with all the good submissions, but I don’t have time anymore, you can get the idea, I think)



non competing (pure), Cycles (128 samples, adaptive sampling, NLM denoising), Blender 2.93.0 Beta


Glitchy Window

Open, Made the glitch effect using the compositor nodes. Used a hdri background from hdrihaven and some texture downloaded online.


Nice idea :),
but it is hardly recognized as mobile phone.
A battery icon and similar would nice and for this near shot the bevel and button should be more remarkable.

NIce, details.
The earplugs might hurt :smiley:

1 Like

Haha yeah my girlfriend asked what the orange frame is … if you need to explain a joke … the battery icon is very good or something other than an orange frame x)

Sleep paralysis demon

(Pure, new models, Cycles, 1 sample, composite ghost-glare node before denoise is doing most of the work.)

When RL glitches.


I shouldn’t watch that tape…

Open I’ve used some models from my other projects to fill the room. Well scene render in Cycles 5 samples.