Awesome! That a great news!
Curves gives a lot of design possibilities.
Now only a few Pathfinder Boolean operators are missing as in SVG vector programs!
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Added a button to correctly reset the Scale in the curve. The built-in reset does not work correctly and after applying it, the curves do not correctly handle the parameters Offset, Extrude, Depth.
Redesigned PathFinder backlight. Now it works through the GPU. Now you need to select splines through Alt + click on the point. Still, have problems with her. No selection by clicking on the spline. And other problems. I will try to decide in the near future.
Use it very carefully for now. May spoil your work.
P.S. Returning the counter of selected curves is not a good idea. Because of it, the blender interface slows down (the entire scene is polled at a certain interval) and it prevents some operators from working.
This is amazing! Is there any way to automate the process of deleting the unnecessary strokes after using the intersection function? I’m using pathfinder right now to quickly select and delete them but man it would be amazing if it could do it for you.
I guess the “unneeded” ones after intersection are the shortest branch, if you could compare the distance from the created intersected point out to point[0] and point[-1]. Hope that makes sense.
Anyways, amazing tool! I’m sure a 3+ curve loft is coming too, man I am really excited about this tool. Thanks for bringing this to us!
Update.
Frequently used operators are added to the context menu.
Added operator Handle Projection.
Added and updated Curve Remove Doubles. It works for all kinds of curves.