Daz FBX animation to Blender : weird bone and movement artifacts

With this add-on you don’t want to stop with just the import. You need to continue down the list with corrections, materials, morphs, finishing, and rigging.
It looks like you haven’t combined the rigs yet which you’ll find in the corrections tab.

There is actually a dedicated thread for this add-on with a lot of great guidance. :slight_smile:

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