DECALmachine

commercial
add-ons
(Jérémiah Ravry) #527

Hello,

I"m using blender for a little time now, mainly for architecural renders. When I came across your addon, I just asked myself if it can be used to add dirt, stains, cracks and all sort of imperfections directly by patching up the model with stickers.
I didn’t find any example of that use in the comments or elsewhere. Do you have an example of alternate uses of your addons ?

Thanks !

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(colkai) #528

If the imperfections have a normal map and diffuse map, I can see it would be doable, using something like Shadermap or ‘Materialize’ to create the inital textures to apply to the decal resource.

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