I’m taking a break from my Antonov project to try something different, that will hopefully take less time to finish! I’ve decided to create a drought themed Australian outback landscape scene, which will mostly involve texturing, rather than lots of mesh detail.
The idea is a lonely stone cottage, long abandoned in the middle of nowhere on a hot, dry, endless Australian summer day. The focus of the scene is really the landscape, so I’m planning to put the camera fair way back from it to show how flat the landscape is.
The cottage is based on a real one, the Assayers residence in Artlunga, Northern Territory, which was formerly a mining town, now abandoned.
At this stage, I’ve got the cottage done. The sky is finished and there won’t be any clouds at all, which is business as usual during summer or a drought.
The main things that I think still need to be done are:
- The cottage stone seems too dark to me, I need to work on lightening it up
- The horizon needs some low, distant hills
- Put in a prop, maybe some sort of wooden cart near the cottage, quietly bleaching in the sun
- More small stones, 500 isn’t enough!
- Perhaps scatter a few isolated treesI’m open to crits. The objective here is realism.